Friday, 18 January 2019

Things to think about in my Major Project when looking at my Animatic

Still from Animatic - Shark Scene

What different angles does the character position himself in? 


  • At the start he is laying down in his bed - how would I create this angle? 
  • Front View 
  • Left Side View
  • The king ends up laying down over one of the stepping stone shapes from the left side view
  • Right side view 
  • One of the mountain king's becomes much larger in the cloning scene
  • The scene where he is surrounded by shapes, the camera is looking at the character from a birds eye view. Will I need a top view rigg of my character?
  • Back view of him hung over a swirly shape
  • The king is sometimes sitting down on shapes

How will I animate certain shapes/scenes? 

  • At the start the Mountain King is asleep and I want to create a snoring sign for this to make it look like the old UPA Style. Would I just create planes for the 'Z' shapes or just add it in after I've rendered the scene, by using after effects?
  • Could the stepping stone shapes wobble underneath him? 
  • Would the wave shapes in the shark scene be able to move a bit like waves but in a cartoon style?
  • Would it be possible to make the 'S' shapes ping like a harp strings?
  • How would I animate the part where there are multiple Mountain kings sitting on the horn shapes? Would the Maya file manage that many Mountain kings?
  • Could I make the horn shapes ripple as if sound is coming out of them?
  • In the second shark scene the lights flash (like lightening) how would I recreate this?
  • How can I get the swirly shapes to constantly rotate smoothly without key framing frames unnecessarily?
  • One of my shapes expand 
  • Also I have mountain king heads spinning within the swirly shapes, what is the best way to do that?
  • Is there a way I could get the parachute shape to look like its going against the wind?