Still from Animatic - Shark Scene |
What different angles does the character position himself in?
- At the start he is laying down in his bed - how would I create this angle?
- Front View
- Left Side View
- The king ends up laying down over one of the stepping stone shapes from the left side view
- Right side view
- One of the mountain king's becomes much larger in the cloning scene
- The scene where he is surrounded by shapes, the camera is looking at the character from a birds eye view. Will I need a top view rigg of my character?
- Back view of him hung over a swirly shape
- The king is sometimes sitting down on shapes
How will I animate certain shapes/scenes?
- At the start the Mountain King is asleep and I want to create a snoring sign for this to make it look like the old UPA Style. Would I just create planes for the 'Z' shapes or just add it in after I've rendered the scene, by using after effects?
- Could the stepping stone shapes wobble underneath him?
- Would the wave shapes in the shark scene be able to move a bit like waves but in a cartoon style?
- Would it be possible to make the 'S' shapes ping like a harp strings?
- How would I animate the part where there are multiple Mountain kings sitting on the horn shapes? Would the Maya file manage that many Mountain kings?
- Could I make the horn shapes ripple as if sound is coming out of them?
- In the second shark scene the lights flash (like lightening) how would I recreate this?
- How can I get the swirly shapes to constantly rotate smoothly without key framing frames unnecessarily?
- One of my shapes expand
- Also I have mountain king heads spinning within the swirly shapes, what is the best way to do that?
- Is there a way I could get the parachute shape to look like its going against the wind?