Tuesday, 5 March 2019

Setting up the 'expanding shape' scene

Initially the three kings were were going to fly up once the shape expanded but seeing as the music is deep and low at this point I thought it would make more sense for them to fall down. Once they are have fallen out of shot, the audience will be taken to the next shot where one of those mountain kings lands onto the 'rocket shape.'

Setting up the scene

Rendered Image

Monday, 4 March 2019

Setting up the 'pointy shape' scene

I may need to make the lines on these shapes thicker as they're not so clear. 


Rendered Image
Setting up the scene

Setting up the 'S' shape scene


Rendered Image

Setting up the scene

Setting up the 'circular/oval shape' scene

The mountain king falls onto one of the oval or circle shapes. The camera will initially see many of these shapes but then it will pan to the left of the screen revealing the mountain king, like the image below.

Snapshot from Animatic 

Here is a little test run of the camera movement:


Setting_up_pebble_scene_01 from Jennifer Ball on Vimeo.

Setting up the horn scene


Setting up horn scene - Image 1

Setting up horn scene - Image 2

Sunday, 3 March 2019

Setting up the bedroom scene

I have set up the Mountain King's bedroom. Each asset is on different planes and the chandelier has its own joints so that it can swing from side to side in time with the music.

Mountain walls

Ready for texture projection

Adding joints to chandelier 


Skinning complete

Final outcome

Separate Assets  

Saturday, 2 March 2019

Organisation - Intro Scene

I have organised everything into groups and layers, so when I start animating the scene it will be much easier and faster to use! It is almost ready to go. However, the shapes that will be thrown by the mountain king onto the letters need to be made differently, as a apposed to 2D planes. Not sure how to go about this yet.

Reference image

Organizing the scene