Wednesday, 17 April 2019

Demo Reel - Preparation and Playblast

Having spoken with Alan, I understand more clearly as to how I should showcase my Demo Reel.

At the beginning it will show all the sides to my model at once, all fully textured. As the characters move on the screen, a linear wipe will form across half the reel showing some of the wire frame to my models. The next part will show an exert from my animation, demonstrating the characters movement.

After this, certain objects/shapes in my animation will be displayed in the same way as my character. Starting with movement, then an exert and then maybe even another set of objects/shapes. Depending on how it all flows and looks.

When I lay it out like this, it helps me visualize it better:

Demo Reel Plan


 
                
           
             

Monday, 15 April 2019

Shot 20 - How do you render when you using lattice deformers?

I have re - done setting up this scene so that the shapes can bend and swing properly. I have added lattice deformers to a few shapes but I don't know how to render them without them looking jagged?

Lattice Deformers

Rendered Image



Preparing for Character Demo Reel

Here is one normal render of my characters, the other images are wire frame on shaded textures. I'm struggling to find a color that stands out enough on the screen for the wire frame.

Normal render

Wire frame on shaded - RED

Wire frame on shaded - BLUE

Wire frame on shaded - YELLOW

Saturday, 13 April 2019

Shot 17 - Progress So far

I changed this scene slightly so that the shapes could bend and bat the mountain king to each other. I'm not sure if the movement looks right yet? I wanted him to bounce from one to the other.

Screenshot from scene

 
Flying from shape to shape - Playblast 01 from Jennifer Ball on Vimeo.

Redesigning the Ending Credits

I wanted to change the colors of the ending credits because the range of colours specifically in the clouds didn't match the rest of my animation.

I want the ending credits to be clear and simple but reflect a bit of the animation's personality. Here are some stills take from the credits in chronological order:

Ending - Image 01

Ending - Image 02

Ending - Image 03

Ending - Image 04

Ending - Image 05

Ending - Image 06

Friday, 12 April 2019

Rendered image of all sides - Preparing for Demo Reel

I have rendered all the sides to my Mountain King model. They will be displayed like this within my demo reel. I need to work out how big I want to scale of the sides of my model,so I can add some text with brief explanations. As well as rendered Images, I want to show the wire frames to my models and show a small clip of each side animated too.

I am planning on adding a few key props/shapes to my demo reel, displaying how they move and work. Then showing an exert from my animation: 'The Call'. I want to be able to show my work in a carefully, clear and organised way.

I think in my case it is important to show in this demo reel the different software's I used. This is so the audience are informed that my 2D character was actually made in a 3D space such as Maya and not just After effects!

All sides rendered together - rendered image

Side view - rendered image

Front view - rendered image

Back view - rendered image