Reference Planes |
Creating a Plane |
UV Editor |
Creating a Projection Texture |
Projection created |
Retrieving the right file |
Too many of the same shape |
Scaling the Projection to the right size |
Correct Settings |
Lambert 3 |
Deleting it from scene |
Outcome - Ready for Pre -Vis |
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ReplyDeleteHi Jen
ReplyDeleteThis popped up on Youtube (link below) and it may help you understand the tradition your project is tapping in to. It's part one in a three part series (part two and three are not online yet) about UPA / UPA style.
https://youtu.be/A8-09DbxHBU
Also, I keep forgetting to tell you that South Park is made using the same technique you are doing...Planes, textures, rigging/skinning, animation, and rendering all in Maya. So you are in doubly good animation company...UPA and South Park.
Thanks Alan, this sounds really interesting. I'll have a look!
ReplyDelete