My next task is to share and smooth the skinning across my model. I do struggle with this but I think it will be slightly easier this time round.
Snapshots of blocking out the skinning:
Front model - with joints bounded |
Shoulder |
Elbow |
Wrist |
Hand |
Knee |
Ankle |
Football Joint |
Lumbar 2 |
Lumbar 1 |
Chest |
Pelvis |
Left Hip |
Right Hip |
Neck |
Beard Joint 1 |
Beard Joint 2 |
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