My next task is to share and smooth the skinning across my model. I do struggle with this but I think it will be slightly easier this time round.
Snapshots of blocking out the skinning:
| Front model - with joints bounded |
| Shoulder |
| Elbow |
| Wrist |
| Hand |
| Knee |
| Ankle |
| Football Joint |
| Lumbar 2 |
| Lumbar 1 |
| Chest |
| Pelvis |
| Left Hip |
| Right Hip |
| Neck |
| Beard Joint 1 |
| Beard Joint 2 |
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