Friday, 22 March 2019

Creating a Texture Projection for the 'Swinging Shape'

Texture Projection:

Step 1 - reference image

Step 2 - adding geometry

Step 3 - planar then best plane

Step 4 - projection in UV Editor

Step 4 - scaling down in UV Editor 

Step 5 - find projection file

Step 6 - scaling projection to right size

Step 7 - hyper shade

Step 8 - delete these

Step 9 - should save as a projection in source images

Step 10 - assign new material 



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