I have completed all the facial rigging for each model now. The files need a clean up and check, I want to make sure all my riggs are ready to use properly.
With Alan's help I am hoping to put all the sides to the Mountain King in one file, this is so I can switch between the sides easily whilst animating.
The Facial Rigging Process:
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Step 1 - Create and connect new mouth attributes |
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Step 2 - Make drop down menu for eyes |
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Step 3 - Check channel box |
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Step 4 - Connecting the eye expressions in the connection editor |
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Eyes Open |
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Eyes Half Open |
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Eyes Closed |
congrats, Jen!
ReplyDeleteThanks Phil, I finally got there! :)
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