| More Geometry for the Head |
| Beard, Hat, Head and Neck Joints |
| Horn Shape - Texture Projection |
| Pointy Shape - Texture Projection |
| Pointy Shape - Texture Projection |
| Flooding the whole arm |
| Flooding the Elbow |
| Flooding the wrist |
| Flooding the middle joint of the hand |
| Flooding the hand |
| Getting ready to smooth, add and paint |
| Making the outline look as smooth as possible |
| Outcome |
| The wrist was difficult and may need fixing |
| Smoothing out harsh edges |
| Checking the hand |
| Smoothing and adding to skinning |
| Reference Planes |
| Creating a Plane |
| UV Editor |
| Creating a Projection Texture |
| Projection created |
| Retrieving the right file |
| Too many of the same shape |
| Scaling the Projection to the right size |
| Correct Settings |
| Lambert 3 |
| Deleting it from scene |
| Outcome - Ready for Pre -Vis |