Friday, 22 March 2019

Creating a Texture Projection for the 'Swinging Shape'

Texture Projection:

Step 1 - reference image

Step 2 - adding geometry

Step 3 - planar then best plane

Step 4 - projection in UV Editor

Step 4 - scaling down in UV Editor 

Step 5 - find projection file

Step 6 - scaling projection to right size

Step 7 - hyper shade

Step 8 - delete these

Step 9 - should save as a projection in source images

Step 10 - assign new material 



Thursday, 21 March 2019

Creating joints for the table and skinning problems @Alan

I have created joints and binded them to the mesh. However, during skinning when I flood all the joints and click back onto them it hasn't flooded properly? Its the same problem when I try to flood individual joints too. Not sure whats wrong as the settings seem to be fine? (see last two images)

With joints

Added geometry 

Flooding the whole table

Click back on and flooding has changed to this?

Tuesday, 19 March 2019

Intro scene - a few rendered images

I am animating the intro and doing some finishing touches. The king throws 8 loops onto the letters in time with the music. Here a few renders from the scene:


Render - 01

Render - 02

Render - Last Action (all hoops have landed)


Test Render - 'Rocket Shape' Scene (with audio)

Rocket_Shapes_Test_Render_01 from Jennifer Ball on Vimeo.

Monday, 18 March 2019

Shot 15 rendered and more glitches @Alan

When I render a scene out with my mesh smoothed it causes problems. For example the torso will detach itself (see image below). When I don't smooth the mesh it seems to render out fine?


When mesh is smoothed


Renders from shot 15 and random glitches!

I find rendering certain points in the scene very useful to get a good idea of how it will look. There was also a glitch in one of my renders (see last render) but the problem has mysteriously gone now.

Here are a few render snapshots from this scene.The king is trying to understand how to fly these 'rocket shapes', we see him go through all the motions!

Upside down - Render

(Smirk) gaining more confidence - Render

Unsure - Render

Almost getting the hang of it - Render

Completely confident - Render

Found a comfortable seat! - Render

Random glitch - Render