I have completed all the facial rigging for each model now. The files need a clean up and check, I want to make sure all my riggs are ready to use properly.
With Alan's help I am hoping to put all the sides to the Mountain King in one file, this is so I can switch between the sides easily whilst animating.
The Facial Rigging Process:
|
Step 1 - Create and connect new mouth attributes |
|
Step 2 - Make drop down menu for eyes |
|
Step 3 - Check channel box |
|
Step 4 - Connecting the eye expressions in the connection editor |
|
Eyes Open |
|
Eyes Half Open |
|
Eyes Closed |