Friday 15 March 2019

Test run render (with audio) adjustments

I went back to the file in premier and managed to slide the clip along a little but for the future when I go to animate more scenes I will leave a 5 - 10 frame buffer on either side of my animation when rendering, as my renders wont take long to do. Giving me a 10 - 20 frame buffer in total for the animation, so if issues where the music does not match with the animation (shown from my previous post) meaning that compositing both the music and the video together will be easier.

Shark Scene Test Run Final 3 from Jennifer Ball on Vimeo.

Test run render of my progress so far (with audio)

I have been working on the shark scene but I've realized that the moment he turns to face the 'shark shape' its slightly off with the music. I'm going to adjust the frames slightly and check the timing again.

Rendered Image from scene

Shark Scene Test Run Final from Jennifer Ball on Vimeo.

Glitches within the programme

I noticed that whilst animating the eyes would disappear in the view port. This worried me because I didn't want this happening to all my scenes! However, when I rendered the scene the eyes thankfully appeared. Also his beard goes over the wave in the view port but not in the render. 

Rendered Image

Snapshot from View Port